Arik Flynn
Player:
Collin Condray
Nature:
Fanatic
Demeanor:
Loner
Essence:
Dynamic
Tradition:
Order of Hermes
Concept:
ex-FBI agent
Willpower:
Quintessence:
Paradox:
Health:
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled -5
Incapacitated
Action:
Move
Reload
Aim
Magick
Attack-Melee
Attack-Missile
Wait
Long Action
Other
Main Weapon Ammo--Max:
Current:
Clips:
Attributes
: Strength 2, Dexterity 3, Stamina 3, Charisma 2, Manipulation 2, Appearance 2, Perception 2, Intelligence 4, Wits 4
Talents
: Alertness 3, Athletics 2, Brawl 2, Dodge 2, Intuition 1, Streetwise 2, Subterfuge 1
Skills
: Drive 2, Firearms 3, Melee (Sabre) 2, Stealth 2, Survival 1, Technology 1
Knowledges
: Investigation 3, Law 2, Science 2
Spheres
: Forces 3, Mind 1, Matter 1, Prime 2
Backgrounds
: Arcane 3, Avatar 2, Library 1, Dream 2
Advantages
: Arete 3, Willpower 5, Quintessence 2, Experience 25, Luck 1
Art Kafferty
Player:
Collin Condray
Nature:
Curmedgeon
Demeanor:
Rebel
Essence:
Dynamic
Tradition:
Virtual Adept
Concept:
Computer Science Teacher/Political Cartoonist
Willpower:
Quintessence:
Paradox:
Damage:
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled -5
Incapacitated
Action:
Move
Reload
Aim
Magick
Attack-Melee
Attack-Missile
Wait
Long Action
Other
Main Weapon Ammo--Max:
Current:
Clips:
Attributes
: Strength 2, Dexterity 2, Stamina 2, Charisma 3, Manipulation 3, Appearance 2, Perception 3, Intelligence 4, Wits 4
Talents
: Awareness 1, Dodge 1, Expression 2, Intuition 1
Skills
: Drive 2, Etiquette 1, Firearms 2, Meditation 2, Melee 1, Research 2, Stealth 2, Technology 3
Knowledges
: Investigation 1, Lore 1, Occult 2, Science 2
Spheres
: Correspondence 3, Entropy 2, Mind 2, Prime 1
Backgrounds
: Allies 1, Arcane 1, Avatar 3, Resources 1, Sanctum 1
Advantages
: Arete 3, Willpower 5, Quintessence 2
Name:
Player:
Nature:
Demeanor:
Essence:
Tradition:
Concept:
Willpower:
Quintessence:
Paradox:
Damage:
Bruised -0
Hurt -1
Injured -1
Wounded -2
Mauled -2
Crippled -5
Incapacitated
Action:
Move
Reload
Aim
Magick
Attack-Melee
Attack-Missile
Wait
Long Action
Other
Main Weapon Ammo--Max:
Current:
Clips:
Attributes: Strength 1, Dexterity 1, Stamina 1, Charisma 1, Manipulation 1, Appearance 1, Perception 1, Intelligence 1, Wits 1 Talents: Skills: Knowledges: Spheres: Backgrounds: Advantages: